Friday, March 31, 2017

Day 27

Today I worked more in 3dsmax.

I watched this tutorial on how to make a pokeball.

I started off by making a basic sphere shape.
I then centered it right in the middle at coordinated 0,0,0
I pressed f3 and this made it kinda like rendered a color on the sphere. 

After this i went and changed the amount of segments there were on the sphere because they were too little. 

I then converted the sphere to an editable poly. What this does it it makes the program treat it like its an actual polygon and not to apply any sphere mathematics to it.

I then selected the middle parts of the sphere and deleted them.
Now what I had to do was make a hole in the middle of the sphere and to do this I used the shape of another object to remove this space. These are called boolean operators.

So I made a cylinder inside the sphere and made it pop out a bit
Now I made a boolean on the sphere and selected the "subract" option and made a hole in the sphere.





Unfortunately this is all I did today as I was trying to set up 3dsmax.

Tomorrow I will do my evaluation.

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