Monday, February 20, 2017

Day 11



Today I continued my tutorial.

I worked on the camera angles and lighting in the game.

I started off by re-positioning the camera to the top of the player.


I then moved the camera a bit forward to make the ship appear at the bottom of the screen.
After that I made the background of the game black and I will change it later to the background that came with the asset pack.
I then proceeded to add lights to the ship.

I added a light and called it "Main Light" and made it shine on the right side of the ship and I changed the Intensity to 0.5.

But the right side of the ship looks a bit too dark so I had to add another light on the side called a "Fill Light". I made it shine on the right side of the ship and gave it a blue tint with an intensity of 1.0.


Now I had to add a little light around the rim of the ship so I made a light and called it "Rim Light". I moved the light to shine from the bottom up on the ship and gave it an intensity of 0.5. This in turn gave the rim of the ship a little bit of light.


This is all I did this class because it was a short class.

Tomorrow I will be continuing the tutorial.

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